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Anti-Cheat Developer Update

Hey all! In the blog post last week, I mentioned we’d have an update on anti-cheat for Apex Legends on PC. Now we’ve got some updated stats and some interesting tidbits on things we’re doing.

We’ve been working closely with key experts across EA, including EA Security and Fraud, the Origin teams, and our fellow developers at DICE, FIFA, and Capital Games, in addition to Easy-Anti-Cheat. While we’ve already rolled out several updates (and will be continually doing so for the foreseeable future), others will take time to fully implement. We can’t share details on what we’re doing so as to not give a head’s up to the cheat makers, but what we can say is that we’re attacking this from every angle: from improvements in detecting cheaters, to bolstering resources and tools, to improving processes and other sneaky things to combat sellers and cheaters. We can share some high-level stats on progress that’s been made:


  • The recently added in-game reporting tool has had a big impact on discovering new cheats, including previously undetectable cheats that are now being found automatically via EAC
  • Total bans are now at 770K players
  • We have blocked over 300K account creations
  • We have banned over 4,000 cheat seller accounts (spammers) in the last 20 days
  • Total matches on PC impacted by cheaters or spammers has been reduced by over half in the last month due to recent efforts.

We take cheating in Apex Legends incredibly seriously and have a large amount of resources tackling it from a variety of angles. It is a constant war with the cheat makers that we will continue to fight.

We’ll be back next week with an update on another one of the issues called out in last week’s post. In the meantime, there have been a number of reports of the missing close footsteps audio on Reddit. We have only seen a few videos of those situations, so if those affected could please include video with a post illustrating the issue that will be a big help in ensuring we can fix the problem.


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